Efiria press kit
For press and creators: facts about the game, the Google Play description, the icon, the feature graphic and full-size screenshots.
The game at a glance
| Title | Efiria |
|---|---|
| Genre | Match-3 puzzle with an RPG party of heroes |
| Platform | Android, Google Play |
| Store | |
| Languages | Russian, English |
| Ads and purchases | No ads. No real-money purchases at the moment. |
| Version | 1.0.31 — what's new |
| Campaign levels | 75 |
| Acts | 5 |
| Bosses | 25 |
| Heroes | 38 |
| Elements | 4 |
| Developer | Nikolay Popov |
| Website | efiria.net |
| Press contact | ne.android.dev@gmail.com |
Description
Match-3 puzzle RPG: 75 levels, 38 heroes, Daily Puzzle, tower and arena.
The world went out. Someone erased its colors, and grey mist creeps across the ruins. You come to your senses without a name, but with a spark of ether in your palm — and the first altar is already trembling ahead.
Efiria is a match-3 puzzle fused with an RPG party. Runes on the board do not simply vanish: a sword becomes a strike, a shield becomes defense, a boot becomes speed, an ether rune charges a hero's skill. You move the runes — your heroes hit.
BATTLE
- A 6 by 5 board, four kinds of runes, up to 30 moves per battle.
- A party of up to 5 heroes. Attacks fire on their own timers; your hands match runes, pick the target and fire a charged skill.
- Four elements — Order, Ether, Life, Chaos — count against each other: the right hero against the right enemy hits noticeably harder.
- 35 different skill mechanics: a shield for the party, an execute on a weakened target, a chain discharge, poison, stun, an absorbing barrier, reflected damage, healing that overflows into a shield.
- The rarer the hero, the more willful the skill: no two epics or legendaries share one.
- Lose a battle and part of the energy you spent comes back, so a retry costs less than the entry.
CAMPAIGN
- 75 levels across five acts, from "Awakening" to "Spectrum".
- 25 bosses: each with its own cast, its own rage at low health and its own portrait.
- The board grows harder as the story goes: special stones join the ordinary runes.
- Up to three stars per level: for the win, for a battle with no fallen heroes, and for winning in under 15 moves.
HEROES
- 38 heroes of five rarities, each with a portrait, an element, a role and a skill of their own.
- Levels, breakthroughs, stars and three equipment slots.
- Summoning for scrolls: the rarity odds are shown right on the screen, and a guaranteed epic and legendary arrive after a fixed number of summons.
- Call: pick a legendary you don't own yet and it turns up more often; if it misses, the next legendary is guaranteed to be that hero.
DAILY PUZZLE
One puzzle a day for everyone: a ready-made party, a ready-made enemy and a move limit. Win in fewer moves. The strength of your own party does not matter, only your head. Undo and Restart are there for you. The day, week and guild rankings fill in after the server checks your solution, so not instantly.
TREASURE HUNT
Defeating the boss of Act 2 earns you a treasure map. It has four marks with rivals from weak to elite: the tougher the rival, the richer the loot. Every attempt costs energy.
THE ETHER TOWER
An endless tower: floor after floor, your party, your record. Fall, and you return to the floor where you stopped, not to the first one.
ARENA AND GUILDS
- Asynchronous battles: you fight another player's party, not their fingers — no waiting for an opponent.
- Leagues from Bronze to Diamond, cups, weekly seasons and a leaderboard.
- Guilds: a roster, a chat and a shared Invader — a boss the whole guild takes on.
EVERY DAY
- Three quests a day and a login calendar with a reward that grows with your streak.
- A season pass of 28 days and 12 reward tiers.
- A daily league chest, idle income, and mail with attachments.
- VIP: ten levels bought with VIP points. Points come from Ether Vision, a short in-game scene up to three times a day. VIP unlocks name and portrait frames, auto-battle and other conveniences.
HONESTLY, ABOUT WHAT IS HERE
- The game is online: your progress lives on our server, so an internet connection is required. An account can be linked to an e-mail and restored after a reinstall.
- Russian and English (you choose at first launch), portrait screen, one hand. In Settings you can change the text size; the largest is the default.
- There are no ads in the game. Ether Vision is not an ad; it is part of the game.
- Hero portraits and backgrounds were created with the help of neural networks, and AI also helped build the 3D models of heroes and bosses. 3D figures are a beta, off by default (Settings → Game).
Media
Under each image is a link to the original PNG — the same files as on the game's Google Play page.
Icon
Feature graphic
Screenshots — English version


















